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AI Insights · Timothy · January 2023

Top Fidget Toys Games on Android in Latin America: Q4 2022 Performance

Explore the download, revenue, and active user trends for the top 5 fidget toy games on Android in Latin America during Q4 2022.

Top Fidget Toys Games on Android in Latin America: Q4 2022 Performance

During the fourth quarter of 2022, the top 5 fidget toy games on Android in Latin America demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here, we delve into the specifics for each app using data from Sensor Tower.

Antistress - relaxation toys from JindoBlu saw a fluctuating but generally upward trend in weekly downloads, starting at around 252K and peaking at approximately 347K by the end of December. Weekly revenue remained relatively stable, ranging between $114 and $175, with a notable peak of $175 in the last week of December. The app maintained a robust active user base, starting at 2.5M and ending with 2.8M weekly active users.

Pixel Demolish by Rollic Games experienced significant variations in weekly downloads. The numbers peaked at around 209K in mid-October but later dipped to about 18K in mid-December, recovering slightly to 33K by the end of the quarter. Revenue fluctuated modestly, with weekly figures ranging from $21 to $175. Active users peaked at 469K in late October, then gradually decreased to around 271K by the end of December.

Automatoys from Idle Friday had a modest performance with downloads starting at zero and peaking at 6.7K in late October. The app saw a gradual decline in downloads afterward, ending the quarter with negligible figures. Revenue reflected a similar trend, peaking at $114 in early November and stabilizing around $40 towards the end of December.

Marble ASMR, also by Rollic Games, showed a significant decline in weekly downloads from 146K at the beginning of the quarter to 14K by mid-December, with a slight recovery to 18K by the end of the month. Revenue stayed relatively low, peaking at $52 in early October and maintaining an average of around $20 to $40 for the rest of the quarter. Active users followed a downward trend from 234K to 113K.

Fidget Toys 3D - Antistress by Fidget Dev started the quarter with around 227K downloads, peaking at 246K in late October, and ending with roughly 203K in the final week of December. Revenue remained consistent, ranging from $14 to $32 weekly. Active user numbers were stable throughout the quarter, starting at 974K and concluding at 965K.

This data provides valuable insights into the performance of these popular fidget toy games. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023